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June 7th, 2006

Heh.

You Are 78% Evil

You are very evil. And you're too evil to care.
Those who love you probably also fear you. A lot.

Jun. 7th, 2006

Last night I ended up spending far too many hours working on the Big Scene. I was plagued by crashes, corrupted files, renders that went nowhere; by the time I called it and went to bed I still didn't have that freaking file rendered, though it looked like it was well on its way to completion.

Woke up this morning in migraine country. Up long enough for a handful of pills, then down for a 20-minute dear-god-let-the-world-go-away session. Up enough after that to manage the morning, but in a severe leave-me-alone kind of way. Becky at work gave me a couple of homeopathic migraine pills that seem to have taken the sharp spiky nature out of it, but replaced that with a wash of sleepy dizziness. Woooo...

And today I have to spend my brain doing requirements analysis for a feature that should have had it done long ago.
And every once in a while I am stopped and I look and I have to say this is a damn pretty movie.

Jun. 7th, 2006

Big scene is DONE.

Last scene is color-corrected. Visual Effects need to be added. This will be primarily sword replacement and muzzle flashes, then a final mastering pass. I might not do the muzzle flashes because I think avindair already has a version with muzzle flashes saved as a project, as well as having fight sound effects done.

For tonight, it's good.

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